A video review of Payday 2 for PC / Xbox 360 / PS3. I'll be discussing Payday 2's strengths and weaknesses. I'll also give you a brief walkthrough of some of the major highlights in Payday so that you'll have a clear understand about the game and its features. Payday 2 is $29.99 on Steam; $39 for PS3 / Xbox 360 Disc version; $34.99 Digital Download
PAYDAY 2 is a game by Overkill Software, and the sequel to PAYDAY: The Heist. It was released on August 13, 2013, for the PC and the PlayStation 3 digitally and at retail, and was released on August 16 on the Xbox 360
The game features 11 heists, some take place over multiple days and locations, and are constantly changing due to the new Crime Net system. The skill tree system featured in the original PAYDAY has been more fleshed out, and has been compared more to an RPG-like levelling system, with new classes: the Enforcer can carry heavier weapons and equipment, the Mastermind can negotiate and intimidate cops to make them friendly, the Ghost is a master of stealth and can disable security systems, and the Technician class, a master of explosives, returns from the Wolf Pack DLC.
Similar to the original PAYDAY, heists have many dynamic events. For example: guards may be placed in different areas, safes and vaults may be in different locations, and the amount of cash and loot may be different. Some heists, such as Bank Heist , have multiple versions for the end goal, ie: cash, gold, deposit boxes.
Payday 2 follows a four member crew, similar to the first game, but these are not all the same characters as in the original Payday. Dallas, Hoxton, and Chains from the first game have moved on from their criminal activities, and have been replaced with new characters, while Bain and Wolf return.
*Crime.net -- The dynamic contract database allows the player to pick and choose from available jobs by connecting with local contacts such as Vlad the Ukrainian, shady politician "The Elephant", and South American drug trafficker Hector.
*New gunplay and mechanics.
*Dynamic scenarios -- Each heist has random geometry, and sometimes rare events.
*Skill selection -- As players progress, they can invest in any of four special skill trees: the Mastermind, the Enforcer, the Ghost and the Technician. Each features a customization tree of associated skills and equipment to unlock, and they can be mixed and matched to suit the player's style.
*New mask system -- Players have the ability to craft their own unique mask together with a pattern and a color combination.
*New weapons, including sniper rifles, assault rifles, compact PDWs and SMGs.
*Weapon modifications -- Optics, suppressors, fore grips, reticles, barrels, frames, and stocks affect the performance of your weapon. There are also purely aesthetic enhancements.
*Dynamic heist progression -- Each job allows for multiple approaches, such as slow and stealthy ambushes, to running in guns blazing. Hit the target any way you want, and watch as the heist unfolds accordingly. Days are also added, meaning one heist could take the course of 1-7 days.
Source: Payday 2 Wikia
VGN: Video Games and News